Libre software developer, musician and aspiring artist.
Hi, I’m Kooda! A young french guy who fell into the free software cauldron when he was young.
I’m very interested in declarative development (functionnal, logic…). I’m one of the main maintainers of the CHICKEN project, a programming language from the Scheme family.
My contribution ranges from making third party libraries to the implementation of the language itself. I also try to be available as often as possible on the discussion channels, the community being really open and friendly.
I regularly try to use these technologies to make libre video-games! If you’re interested in that, they are available on the itch.io platform.
I also write a blog: www.upyum.com.
My works in progress are available on my web Git interface.
You can watch me code on Twitch!
By supporting me financially, you get the insurance that the CHICKEN project will get steady improvements from me.
You also help me release more games, of better quality.
To put it quickly, you help me concentrate on these projects and be less worried about the financial aspect.
this list isn’t exhaustive nor sorted
chicken-cairo 0 5 か月前 に更新
Cairo bindings for CHICKEN Scheme.
ensemble 1 8 か月前 に更新
Matrix.org client implementation for CHICKEN Scheme (BACKUP REPOSITORY, CHECK THE WEBSITE)
chicken-core 1 1 年前 に更新
Mirror of the CHICKEN Scheme compiler (from code.call-cc.org) with additionnal contribution branches
ezd 5 1 年前 に更新
Port / reimplementation of the EZD graphics server by Joel F. Bartlett.
butine 1 2 年前 に更新
Virtual ecosystem with flowers and bees.
hardwood 0 2 年前 に更新
Termite/Erlang-like concurency API for CHICKEN Scheme
Kooda さんは 3 年前 に参加しました。