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gilzoide

Developing free software with a focus on usability

gilzoideは1週あたり0人の支援者からR$0.00受け取っています。
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説明

Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.

Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!

リンクされているアカウント

gilzoideは他のプラットフォームで以下のアカウントを所有しています。

リポジトリー

godot-dockable-container スター 186 3 か月前に更新

Dockable/tiling UI panels Container addon for Godot

godot-dispatch-queue スター 39 4 か月前に更新

Threaded and synchronous Dispatch Queues for Godot

godot-lua-pluginscript スター 301 1 年前に更新

Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

nested スター 1 2 年前に更新

A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.

stringstream-lua スター 0 2 年前に更新

An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing

molde スター 6 2 年前に更新

Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support

high-level-gdnative スター 19 2 年前に更新

Single header GDNative high level API for C/C++

pega-texto スター 18 2 年前に更新

Single-file Parsing Expression Grammars (PEG) runtime engine for C

unity-playerloophelper スター 1 3 年前に更新

Single file helper class for registering/unregistering systems in Unity's PlayerLoop.

raylib-meson-template スター 17 3 年前に更新

Minimal template project for C/C++ applications using raylib built using Meson

inclua スター 12 3 年前に更新

C to scripting languages wrapper generator, INitialy for binding C to LUA

c_api_extract-py スター 6 3 年前に更新

Automatic extraction of C APIs from header files using Python and libclang

godot-input-key-event-grabber スター 7 3 年前に更新

Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources

draw-over スター 16 3 年前に更新

Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool

raise-and-shine スター 5 3 年前に更新

Height map editor with automatic normal map generation for 2D textures

gargula スター 4 4 年前に更新

Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC

bettercmath スター 10 4 年前に更新

A -betterC compatible 3D math library for D

c-allocators スター 3 4 年前に更新

A collection of public domain single-file custom allocators for C/C++

betterclist スター 4 4 年前に更新

A -betterC compatible dynamic list backed by array for D

flyweightbyid スター 0 4 年前に更新

A -betterC compatible Flyweight template based on explicit named ids for D

履歴

gilzoideさんは4 年前に参加しました。

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